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Jarl

(image)

A Jarl is the right-hand man of his Marauder Lord, advising him in battle and away from the field and often ruling in his stead when the Lord must be away. If a lord dies heirless, often it is the jarl who takes his place.

Anmerkungen: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level.

Vorherige Stufe: Warrior
Nächste Stufe: Lord
Kosten: 30
LP: 48
Bewegungskosten: 6
EP: 78
Level: 2
Tag-/Nachteinfluss: lichtscheu
IDMarauder Jarl
Fertigkeiten: Führungsqualitäten
(image)sword
Klinge
12 - 3
Nahkampf
Resistenzen:
Klinge10%
Stich-10%
Wucht-10%
Feuer0%
Kälte20%
Arkan0%
GeländeBewegungskostenVerteidigung
Berge260%
Dorf160%
Höhle120%
Höhlenwand100100%
Hügel160%
Kluft100100%
Pilzhain330%
Sand140%
Schnee250%
Seichtes Wasser230%
Sumpf330%
Tiefes Wasser10020%
Wald150%
Wiese140%